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 Snoop.cfg

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Nombre de messages : 4
Date d'inscription : 16/08/2007

MessageSujet: Re: Snoop.cfg   Jeu 16 Aoû 2007 - 23:42

//-----------------//
// ETconfig //
//-----------------//
// //
//-----------------// // Player: //
//-----------------//
// Snoop //

bind f10 "vstr name1"
set name1 "seta name "^0A^7waZ^0*";bind f10 vstr name2"
set name2 "seta name "^7Blu^1Z^7z^1 x^7)";bind f10 vstr name3"
set name3 "seta name "^0<<^1A^8w^3a^7Z";bind f10 vstr name4" set name4 "seta name "^FA^7waZ^F*";bind f10 vstr name1"
bind KP_HOME "vsay FTCallArtillery "
bind KP_UPARROW "vsay FTCheckLandmines"
bind KP_PGUP "vsay FTHealSquad"



bind f12 "class m 1; team r ;say ^0<<^1A^8x^3i^7s"
bind f11 "class m 1; team b ;say ^0<<^1A^8l^3l^7ies"
bind CTRL "kill; say ^0<<^1k^8i^3l^7l
bind KP_LEFTARROW "vsay thanks ^0<<^1T^7h^3a^7nks"
bind KP_5 "vsay EnemyDisguised"
bind KP_RIGHTARROW "FTReviveMe"
bind KP_END "vsay hi ^0<<^1H^8e^3l^7lo"
bind KP_DOWNARROW "vsay bye ^0<<^1L^8a^3t^7er Dude."
bind KP_PGDN "vsay greatshot ^0<<^1G^8r^3e^7at Shot"
bind p "vsay goodgame ^0<<^1G^8o^3o^7d Game"
bind i "vsay Cheer ^0<<^1A^8f^3f^7irmative"
bind K "vsay ftattack ^0<<^1A^8t^3t^7ack^0!"
bind j "vsay negative ^0<<^1N^8e^3g^7ative"
bind F5 "class m 1;vsay_team IamMedic ^0<<^1M^8e^3d^7ic"
bind F6 "class f 1;vsay_team IamFieldOps ^0<<^1F^8o^3p^7s"

bind F7 "class e 1;vsay_team IamEngineer ^0<<^1E^8n^3g^7i "
bind F8 "class e 2;vsay_team IamEngineer ^0<<^1E^8n^3g^7ineer^0/^7Rnade"
bind F9 "class s 4;vsay_team IamSoldier ^0<<^1S^8o^3l^7dier^0/^7Panzer"



bind h "say_team ^0<<^1M^8e^3d^7ic^0/^7smg"
bind o "say_team ^0<<^1E^8n^3g^7ineer^0/^7Rnade "









bind 1 "weaponbank 1"
bind 2 "weaponbank 2"
bind 3 "weaponbank 3"
bind 4 "weaponbank 4"
bind 5 "weaponbank 5"
bind 6 "weaponbank 6"
bind 7 "weaponbank 7"
bind 8 "vstr chat88"
bind 9 "vstr chat89"
bind 0 "selectbuddy -2"
bind ) "vstr chat90"
bind = "exec myconfig"
bind a "+moveleft"
bind b "+zoom"
bind c "+movedown"
bind d "+moveright"
bind e "+leanright"

bind l "openlimbomenu"
bind m ""
bind n ""



bind F1 "vote yes;say ^0<<^1V^8o^3t^7e Yes
bind F2 "vote no;say ^0<<^1V^8o^3t^7e No
bind F3 "ready;player;say ^0<<^1R^8e^3a^7dy
bind F4 "record; say ^0<<^1R^8e^3c^7ord
bind enter "stoprecord; say ^0<<^1S^8t^3o^7precord

bind INS ""
bind # "fireteam inviteall"
bind HOME ""
bind PGUP ""
bind PGDN ""
bind DEL ""
bind ~ "toggleconsole"
bind CAPSLOCK ""
bind ALT "+stats"
bind SHIFT "+sprint"
bind END ""

bind MOUSE1 "+attack"
bind MOUSE2 "weapalt"
bind MOUSE3 "com_maxfps 100;+forward; +sprint; wait 10; +moveup; -sprint; wait 30; -moveup; wait 100; -forward;com_maxfps 100"
bind MOUSE4 "weapalt"
bind MWHEELUP ""
bind TAB "+scores"
bind ESCAPE "togglemenu"
bind SPACE "+moveup"
bind , "mapzoomout"
bind - "zoomout"
bind . "mapzoomin"
bind ] "mp_fireteamadmin"
bind ` "toggleconsole"
bind LEFTARROW ""
bind RIGHTARROW ""
bind UPARROW ""
bind DOWNARROW ""

bind PGUP "vstr spawnswitch"
bind PGDN "vstr tellspawn"

set chat88 "say ^n<<^3BOOST ME^n>>"
set chat89 "say ^n<<^3GIB THOSE BASTARDS^n>> "

set st "vstr statisticsall"
set statisticsall "vstr statistics"
set statistics "+topshots;+stats;set statisticsall vstr statistics2"
set statistics2 "-topshots;-stats;set statisticsall vstr statistics"

set guidcheck "clear; wait 130;guids; wait 130;condump guidcheck.txt"


// covert_sten "class p 1;say_team ^0ø ^7covops/sten ^0ø"
// engi_smg "class e 1;say_team ^0ø ^7engi/smg ^0ø"
// medic "class m 1;say_team ^0ø ^7medic ^0ø"
// fieldop "class f 1;say_team ^0ø ^7fieldop ^0ø"
// soldier "class s 4;say_team ^0ø ^7panzer^0 ø"


//mem & fps settings

seta com_soundmegs "64"
seta com_crashed "0"
seta com_hunkmegs "384"
seta com_maxfps "100"
seta forcefps "100"
seta com_zoneMegs "64"



//sound settings

seta s_wavonly "0"
seta s_defaultsound "0"
seta s_mixPreStep "0.05"
seta s_mixahead "0.2"
seta s_khz "22"
seta s_doppler "0"
seta s_separation "0.5"
seta s_musicvolume "0"
seta s_volume "0.5"

//mouse movement

seta cg_runroll "0.00000"
seta cg_runpitch "0.00000"
seta cg_bobup "0.00000"
seta cg_bobroll "0.00000"
seta cg_bobpitch "0.00000"
seta cg_bobyaw "0.00000"
seta m_yaw "0.02200"
seta m_pitch "0.01501"
seta in_mouse "1"
seta m_filter "0"
seta cl_freelook "1"
seta cl_mouseAccel "0.00000"
seta sensitivity "2.30000"

//net settings

seta rate "25000"
seta snaps "20"
seta cl_timenudge "0"
seta cl_maxpackets "45"
seta cl_packetdup "1"
seta cl_wwwDownload "1"
seta cl_allowDownload "0"

//blood

seta cg_blinktime "100"
seta cg_showblood "0"
seta cg_bloodDamageBlend "0"
seta cg_bloodTime "0"
seta cg_bloodflash "0"

//crosshair

seta cg_crosshairAlphaAlt "1.0"
seta cg_drawCrosshair "5"
seta cg_crosshairpulse "0"
seta cg_crosshairSize "45"
seta cg_crosshairHealth "0"
seta cg_crosshairColorAlt "cyan"
seta cg_crosshairAlpha "1.0"
seta cg_crosshairColor "cyan"

//hud settings

seta cg_drawGun "1"
seta cg_popuplimbomenu "0"
seta cg_drawTeamOverlay "2"
seta cg_drawCrosshairNames "1001.0"
seta cg_drawCompass "1"
seta b_popuptime "0"
seta cg_drawFPS "1"
seta cg_fov "110"
seta cg_drawReinforcementTime "1"
seta cg_lagometer "0"
seta cf_wtopshots "1.0"
seta cf_wstats "1.2"
seta cg_noVoiceText "0"
seta cg_noVoiceChats "0"
seta cg_teamChatsOnly "0"
seta cg_drawRoundTimer "1"

//some misc tweaks & settings

seta cg_coronafardist "0"
seta cg_fastSolids "0"
seta cg_vertexlight "1"
seta cg_noTaunt "0"
seta cg_deferPlayers "1"
seta timescale "66"
seta cg_timescale "66"
seta cg_autoaction "0"
seta cg_coronas "1"
seta cg_teamChatHeight "4"
seta cg_teamChatTime "5000"
seta cg_cycleAllWeaps "1"
seta cg_stereoSeparation "0.4"
seta cg_zoomStepFG "10"
seta cg_zoomStepSnooper "5"
seta cg_zoomStepBinoc "3"
seta cg_zoomDefaultFG "55"
seta cg_zoomDefaultSnooper "40"
seta cg_zoomDefaultBinoc "22.5"
seta cg_zoomstepsniper "2"
seta cg_zoomDefaultSniper "20"
seta cg_zoomfov "22.5"
seta cg_announcer "1"
seta cg_useWeapsForZoom "1"
seta cg_drawBuddies "1"
seta cg_selectedPlayer "2"
seta cg_marktime "0"
seta cg_smallCompass "1"
seta cg_drawCrosshairPickups "1"
seta cg_viewsize "100"
seta cg_autoactivate "1"
seta cg_predictItems "1"
seta cg_voiceSpriteTime "6000"
seta cg_cursorHints "1"
seta cg_descriptiveText "1"
seta cg_quickMessageAlt "1"
seta cg_drawNotifyText "1"
seta cl_doubletapdelay "0"
seta cg_autoswitch "0"
seta cl_run "1"
seta cl_punkbuster "1"
seta cg_wolfparticles "0"
seta cg_simpleItems "1"
seta cg_lodbias "2"
seta cg_lodscale "5"
seta cg_shadows "0"
seta cg_printObjectiveInfo "1"
seta cg_drawWeaponIconFlash "0"
seta cg_gibs "0"
seta cg_brassTime "0"
seta cg_atmosphericEffects "0"
seta cg_drawsmallpopupicons "1"
seta cg_weaponcycledelay "0"
seta cg_noAmmoAutoSwitch "1"
seta cg_muzzleFlash "0"
seta cg_autoreload "0"
seta logfile "2"
seta r_cache "1"


//graph settings

seta r_fullscreen "1"
seta r_mode "6"
seta r_gamma "2"
seta r_picmip "3"
seta r_picmip2 "3"
seta r_colorbits "16"
seta r_texturebits "16"
seta r_depthbits "16"
seta r_stencilbits "0"
seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST"
seta r_swapinterval "0"
seta r_intensity "1.5"
seta r_mapoverbrightbits "3"
seta r_overbrightbits "1"
seta r_dynamiclight "0"
seta r_ignorehwgamma "1"
seta r_dlightBacks "0"
seta r_subdivisions "4"
seta r_inGameVideo "0"
seta r_ext_texture_env_add "0"
seta r_lodcurveerror "250"
seta r_ignoreFastPath "0"
seta r_ignoreGLErrors "1"
seta r_roundImagesDown "1"
seta r_drawfoliage "0"
seta r_simpleMipMaps "1"
seta r_vertexLight "1"
seta r_allowExtensions "1"
seta r_flares "0"
seta r_finish "1"
seta r_lodbias "2" // 0 on high, 1 medium ja 2 low detail
seta r_lodscale "5"
seta r_drawSun "0"
seta r_fastsky "1"
seta r_ext_ATI_pntriangles "0"
seta r_ati_truform_tess "0"
seta r_ati_fsaa_samples "0"
seta r_ext_texture_filter_anisotropic "0"
seta r_flares "0"
seta r_smp "0"
seta r_displayrefresh "100"


//etpro

seta b_popuptime "0"
seta b_althud "2"
seta b_althudflags "4"
seta b_hitsounds "1"
seta b_drawranks "0"
seta b_tracers "2"
seta b_goatsound "0"
seta b_drawclock "0"
seta b_fireteamalpha "1"
seta b_simpleItems "0"
seta b_muzzleFlash "0"
seta b_descriptiveTextScale "1"



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